OOP Core Concepts: Encapsulation
In our current society, we are more than used to live with technology gadgets, most of them not even in the minds of our ancestors. Things as common and “simple” as a remote for our TV, just to mention one, that avoid the need to stand up for interacting with…
Spring Boot Introduction
Spring is the world’s most popular Java framework, it is widely used to help developers write Java programs in a faster and easier way, but its configuration always was a total nightmare. The Spring Boot module provides a solution to this configuration boilerplate Spring had. Spring Boot makes it easy…
Programming 101: Subroutines
At the beginning of our experience in cooking, we usually don’t start with difficult or too complex recipes, instead, we start with some very simple ones that help us to gather experience and knowledge in the art of cooking… Let’s suppose by just a moment that, due to our great…
OOP in Java: Objects and Classes
As mentioned in a previous post, object-oriented programming is a paradigm in which we model our problem’s actors (objects) using some structures called classes. A class defines the common structure of all objects (of the same type) will share. An object could be described as a sort of entity that…
Programming 101: Loops
¿What happens when we are serving soda from a dispenser? Usually, we start our process by putting the glass below the dispenser and opening it in order to fill our cup, but it starts to fill out with foam, and we wait until it disappears and continues filling our cup…
Programming 101: Conditionals
We have defined programs like a list of instructions similar to cooking’s recipes, which indicate to computers what to do and how to do it in order to achieve some goal. Sometimes it is necessary to make decisions within programs and these decisions lead us to one path of instructions…
Programming 101: Variables and Operations
As mentioned in a previous post, programs are lists of instructions that indicate to devices how to process some input data to produce the desired output. To do so; programs must keep a registry of those input values, and of every other resulting data, this storage of information is made…
Programming 101: Cracking the myth
Movies move our imagination, make us dream and sometimes believe, fear and also cry some others. But not everything that comes from films belongs to the reality, most of what is sold in them are exaggerated or even mystified to create a better response in the audience. And from those…